Warrior

Battle-hardened and masters of close combat, Warriors are pivotal to any group entering battle. As front-line fighters, they absorb the brunt of opponent attacks, steal enemy focus, and create an opening for deadly ranged assaults from other classes. While some warriors prefer visceral, sweeping damage, many are silverite-clad bulwarks, weathering any blows they don’t deflect with their shields.

Warrior is one of three base classes that Dragon Age TTRPG player characters may choose, the others being Rogue and Mage.

Leveling Up
This level-up sequence is part of the Rules Overhaul. It replaces the one used in the official Dragon Age TTRPG Rulebook.

LEVEL 1


 * Starting Talents: You become a Novice in two of the following talents: Archery Style, Dual Weapon Style, Single Weapon Style, Throwing Weapon Style, Two-Hander Style, or Weapon & Shield Style. You also start as a Novice in Armor Training.
 * New Warrior Skills: Choose two new combat skills from the Warrior Combat Skill Trees (below).

LEVEL 2


 * New Ability Focus: You now gain one of the following ability focuses: Cunning (Military Lore), Dexterity (Riding), or Strength (Climbing).
 * New Warrior Skills: Choose one new skill from the Warrior Combat Skill Trees (below).

LEVEL 3


 * New Talent: You become a Novice in a new talent or gain a degree in a talent you already have.

LEVEL 4


 * New Warrior Skill: Choose one new skill from the Warrior Combat Skill Trees (below).
 * New Weapon Group: You learn a new weapon group of your choice.
 * Stunt Bonus: You can strike so fast in combat that your weapons are a blur. You can perform the Dual Strike stunt for 3 stunt points instead of the usual 4.

LEVEL 5


 * New Talent: You become a Novice in a new talent or gain a degree in a talent you already have.

LEVEL 6


 * Specializations Unlocked: Choose a specialization that you are interested in and notify the DM. These will unlock organically throughout the narrative. See Specializations page for details.
 * New Warrior Skill: Choose one new skill from either the Warrior Combat Skill Trees below, or select a skill from your Specialization Skill Tree.

LEVEL 7


 * New Talent: You become a Novice in a new talent or gain a degree in a talent you already have.
 * Stunt Bonus: You know how to unhinge your opponents. You can perform the Threaten stunt for 1 stunt point instead of the usual 2.

LEVEL 8


 * New Specialization Talent: You gain the Journeyman degree in the specialization talent you gained at level 6.
 * New Weapon Group: You learn a new weapon group of your choice.
 * New Warrior Skill: Choose one new skill from either the Warrior Combat Skill Trees below, or select a skill from your Specialization Skill Tree.

LEVEL 9


 * New Warrior Skill: Choose one new skill from either the Warrior Combat Skill Trees below, or select a skill from your Specialization Skill Tree.
 * New Talent: You become a Novice in a new talent or gain a degree in a talent you already have.

LEVEL 10


 * New Specialization Talent: You gain the Master degree in the specialization talent you gained at level 6.
 * New Fighting Style Talent: You become a Novice in a new fighting style talent. You cannot take a level in a talent you already have.

LEVEL 11


 * New Warrior Skill: Choose one new skill from either the Warrior Combat Skill Trees below, or select a skill from your Specialization Skill Tree.
 * New Talent: You become a Novice in a new talent or gain a degree in a talent you already have.

LEVEL 12


 * New Weapon Group: You learn a new weapon group of your choice.
 * Veteran: When you inflict damage with an attack, you can add your focus bonus to your damage total if you have an applicable weapon group focus. The focus must match the weapon group of the weapon you attack with. For example, if you attack with a battle axe, you must have the Strength (Axes) focus to get the +2 bonus damage of this power. If you have the same focus twice, the damage bonus increases to +4.

LEVEL 13


 * New Warrior Skill: Choose one new skill from either the Warrior Combat Skill Trees below, or select a skill from your Specialization Skill Tree.
 * New Talent: You become a Novice in a new talent or gain a degree in a talent you already have.

LEVEL 14


 * New Warrior Skill: Choose one new skill from either the Warrior Combat Skill Trees below, or select a skill from your Specialization Skill Tree.
 * Second Specialization Unlocked: Choose a specialization that you are interested in and notify the DM. These will unlock organically throughout the narrative. See SPECIALIZATIONS section in Journal.

LEVEL 15


 * New Talent: You become a Novice in a new talent or gain a degree in a talent you already have.
 * Quick Strike: You can make a basic melee attack vs. an adjacent opponent as a minor action once per turn. The attack roll and damage of the quick strike suffer a –3 penalty.

LEVEL 16


 * New Specialization Talent: You gain the Journeyman degree in the specialization talent you gained at level 14.
 * New Warrior Skill: Choose one new skill from either the Warrior Combat Skill Trees below, or select a skill from your Specialization Skill Tree.

LEVEL 17


 * New Talent: You become a Novice in a new talent or gain a degree in a talent you already have.
 * New Warrior Skill: Choose one new skill from either the Warrior Combat Skill Trees below, or select a skill from your Specialization Skill Tree.

LEVEL 18


 * New Warrior Skill: Choose one new skill from either the Warrior Combat Skill Trees below, or select a skill from your Specialization Skill Tree.
 * New Specialization Talent: You gain the Master degree in the specialization talent you gained at level 14.

LEVEL 19


 * New Talent: You become a Novice in a new talent or gain a degree in a talent you already have.
 * New Warrior Skill: Choose one new skill from either the Warrior Combat Skill Trees below, or select a skill from your Specialization Skill Tree.

LEVEL 20


 * New Warrior Skill: Choose one new skill from either the Warrior Combat Skill Trees below, or select a skill from your Specialization Skill Tree.
 * Epic Warrior: Pick one type of stunt (combat, exploration, or roleplaying). You gain a +1 bonus when generating stunt points of that type.

Warrior Combat Skill Trees
When prompted upon taking a level, Warriors have the option of learning combat skills from the Battlemaster or Vanguard tree (see the chart to the right). These skills are only available to Warriors.

Combat skills are generally used by expending Power Points during the course of a combat encounter (Power Points are a new mechanic, added as part of the Rules Overhaul). Many of these skills also require the warrior to perform a roll or test, not unlike how spells function for mages. Certain skills can only be used with certain types of weapons or fighting styles (for example, Shield Bash can only be used by warriors wielding a Shield.) These are clearly marked in the descriptions below.

When a Warrior learns a Specialization, they also gain access to special combat skills and features unique to their specialization.

Battlemaster Combat Skills
The Battlemaster skill tree is focused on offensive maneuvers and dealing increased damage. A cunning warrior knows how to control the battlefield and everyone on it. Learn these skills to hamper your enemies and take advantage of any sign of weakness.

Vanguard Skills
The Vanguard skill tree is focused on defensive and crowd control maneuvers. Some of these abilities require the use of a shield.

** For these abilities, you cannot use Axes, Bludgeons, Two-Handed weapons such as